Tidy Tides Privacy Policy

Effective November 9, 2026

This policy covers the Tidy Tides: Color Sort Puzzle game for iPhone, Android and the web ("the game"), published by Enouement (FYEKICKS, LLC), "we".

The short version

The game backs up your game progress so you don't lose it. It does this under a random ID, without your real name, email, phone number, location or any sign-in. If you challenge friends, they see the display name you choose and your Daily Tide scores. We don't sell your data and the game has no analytics and no tracking. From version 1.1, the iPhone and Android apps have optional ads, which you only see if you tap a button to earn bonus shells, and optional in-app purchases. Both are described below.

What we store

Your game progress is saved on your device and backed up to our server, so it survives app updates and can move to a new device. The backup contains:

Rivals and notifications

When someone opens your Daily Tides challenge link, or you open theirs, the two of you become rivals, so the game can keep an all-time head-to-head tally. For this we store:

Leaderboards

When you solve a Daily Tide with cloud backup on, the game sends the moves you played (and your undos) so our server can check the solution and rank it. Leaderboards are public to other players and show your display name, or if you haven't set one a beach name made from your friend ID (like "Sandy Crab 42"), with your move counts, tide points and Bay level. They never show when you played. You can hide yourself from other players' leaderboards in Settings at any time. Players can report a name they find offensive; the server keeps who reported which name so a name reported by several players is hidden. Deleting your cloud backup deletes your leaderboard results.

Optional ads (iPhone and Android apps, version 1.1 and later)

After you solve a Daily Tide you can tap "Watch a short ad" to earn that tide's shells again. Ads never play unless you tap that button, and buying the Supporter Pack removes them. The ads are served by Google AdMob, which is run by Google. When an ad is requested or shown, Google's ad software on your device collects information such as your IP address (which can show your rough location), how you interact with the ad, device and app identifiers, and diagnostic data, and uses it to show and measure ads and to prevent fraud. See how Google uses information from apps that use its services.

In-app purchases (iPhone and Android apps, version 1.1 and later)

You can buy the Supporter Pack and shell packs through Apple or Google. They handle payment, and we never see your card or account details. We receive only the store's record of the purchase (which item and a transaction ID), which the game saves with your progress so the purchase counts once on all your devices and can be restored.

Your sound setting and any puzzle you are partway through stay on your device only.

We use this data only to keep and restore your progress. Backups are stored by our database provider, Supabase, in the United States, and are sent over encrypted connections (HTTPS). Supabase handles the data on our behalf and may not use it for anything else. Like any web service, Supabase may briefly log technical details of each request, such as IP address, for security and reliability.

Deleting your data

In the game, open Settings (the gear button) and tap Delete my cloud backup. This deletes your backup from our server right away and turns off cloud backup on that device. If you shared your save with another device using a save code, the backup is removed only after every device that uses it deletes it. The progress saved on your device stays until you delete the app or clear your browser's site data.

If you no longer have the game installed, email us at the address below with your save code if you have one, and we will delete the backup. Backups that haven't been used for 24 months may be deleted.

Sharing your Daily Tide result

When you tap "Copy result" or "Challenge a friend", the game copies or shares a few lines of text with your Daily Tides move counts and a link that contains your friend ID. Nothing is sent anywhere unless you share or paste it yourself.

Network use

The game connects to the internet only to back up and restore your progress, keep your rival tallies and leaderboards, deliver rival notifications if you allow them, load an ad when you ask for one and complete purchases. It works fully offline and catches up the next time you're online. The web version is delivered by our web host, which, like any website host, may keep standard server logs (such as IP address and browser type) for security and reliability. We do not use those logs to identify you.

Children

The game is suitable for all ages. It does not ask for personal information. The only data it stores is the game progress, the optional display name and the rival data described above, under a random ID. Ads are optional, limited to general-audience content and never shown unless the player taps for one.

Changes

If this policy changes, we will update this page and its effective date.

Contact

Questions about privacy: hill.tyler2x@gmail.com